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Gustav Goblin
Go to post #800021
I should have an hour at that time tomorrow.
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Gustav Goblin
Go to post #800013
Missed you man! Love how you strike a balance of clean and ornately detailed.
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Gustav Goblin
Go to post #800010
Completely forgot to vote on these! Some very nice work (and amazing peep scenes) from all five of you! The holidays will do that I guess. I could have possibly been on a fourth teaming up with Narc but unfortunately I couldn't clutch it out.
AJ's Alamo Expo: Pack it up. Stop the damn match. This is the single most AJ thing I have ever seen (and heard). Coastal Texas setting? Unique coaster choices? Birds and other random-ass animals everywhere? Banging background music complete with an introduction from Lushious Massacr? Come ON. I love seeing a player's style and personal tastes shine through so clearly.
+ Gorgeous landscaping as typical of an AJ release.
+ Absolutely love the middle area with all the seating and string lights.
+ Green accents in Liam rock walls near water are my religion. I have no choice but to stan.
+ One of the coolest log flumes I've seen in a while! The color scheme, stacked track, and path interactions are mint.
+ The way you got the fifth color on the drop tower is clever.
+ Love the peep/staff scenes. So unlike what you usually see but so AJ.
+ They/them shark. I love a good nonbinary rep.
- Beige for the birch trunks looks a little odd and blends in with the paths. Is that how they grow them in Texas?
Bocas Del Toro: Lots of comebacks I've been very happy to see as of late! Really missed your lush and detailed style of parkmaking so this was a perfect opportunity for a Jens comeback.
? Starting on a bigass trackitecture sign floating above the map? 2020 DKMP never left you it seems!
+ Hard to put Jens J and bad landscaping in the same sentence. Very lush with some nice accents like the caves and the farmlands.
+ All of the rides are really well done with a strong identity! The launched water coaster is a joy, but my personal favorites are Arecacea (with a really clever train-itecture structure) and Urraca. Love seeing the classic Jens obstacle course come back too.
+ Beautifully executed ships! The cutoff ship with the exposed interior is such a unique move. I was trying to do a ship on Narc's map and it was kicking my ass so it's nice having more examples of how it's done.
+ This map is so interactive! There's a peep scene almost everywhere you look.
- The map doesn't really seem to have much of a focal point for me. It has a really clear overview but no big standout moments. Not exactly a requirement, but if I had to find one negative...
- UGH MOM LEAVE ME ALONE I'M PLAYING MINECRAFT
Memories of Mauritius: Unc still got it. While I did forget to vote, this would have been my one vote in both categories. Very strong and content-rich map from a pairing that would have made sense twenty years ago!
+ That view at the top of the map with the compass facing west may be the strongest moment of the entire contest for me. Unbelievable landscaping from Deano with an equally strong Kumba layout that breaks the grid. Somehow despite Deano placing most of the scenery it still has Kumba energy! Proof of a very strong pairing.
+ On that note, Tradewinds is a banger layout. Very unique type of woodie with great flow, a very exciting feel, and an incredible station sign. The track layering is really smart too! Flattered that this came out of you DMing me asking to make the RMC track even browner because clearly chunky overwhelming brown supports aren't brown enough for Kumba.
+ Lost Tressure of the Speaker is very fun to follow. Of course Kumba would spell it like that. Loved all the cave scenes at the back of the map.+ The range of landscaping here is impressive, from the underwater waterfall and colorful rocks at the lower level of the map to the cliffs and waterfalls at the top.
+ The town is very immersive with so many details and little scenes you have to look extra hard to find. Archi is also very diverse! Love the little peeks into the interiors.
+ The fort is a hell of a setpiece. Getting shades of Xtreme in NEDC6. Great use of half diagonals and some nice boats too!
+ Sit down kids. The king of frozen staff scenes is back. Kumba is the first name I associate with frozen staff and peeps, and once again this map is chock full of little scenes that guide you through Lost Tressure or add a fun accent here and there.
+ Somehow this map retains a very strong macro vision despite having so many conflicting colors and areas.
- Landscaping feels a little rough in some areas. Dramatic landscaping can be tough to really iron out, but I think Jens' entry is a great example of really smooth feeling landscaping.
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Gustav Goblin
Go to post #799997
Really awesome seeing another old mega-project see new life! I'm excited to see where this goes. You should join the NE Discord and share your updates there too!
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Gustav Goblin
Go to post #799988
I can't believe you made me think you were a much more experienced player TWICE this year on two different workbenches. Hoping for big things from you in 2026!