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The Old Tire
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  • Feels a lot like a vanilla scenario, especially those square roads. Whats going on with those funky brown paths by the tree rows though?

  • I'd like to see the flooring in both buildings match, the lower level is a little too brown.  Why is there a slit in the middle of the roof? Looks especially strange with the walled roof objects.  I would also maybe chose another colour for the pergola, I see no reason they need to be the same as the ground and cliffs, they are purely ornamental so some contrast would be nice.

  • My only problem with the panthers are that the one on the right has some seriously messed up proportions. Its hind legs are much longer than the left one; its back seems to be snapped and its shoulders are far too narrow for it sitting in that position.  

     

    The architecture reminds me a lot more of central asian architecture, especially the terracotta roofing and use of domes.  Seems like Samarkand or Osh more than Grenada or Marrakesh. 

     

    Very nice detail and arch work regardless!

  • Some small details seem to be overlooked, the entrance to the block break section for example has supports planted firmly on some gardening. Some flying shrubbery here and there too. I would also thin out some of the supports, especially the middle support on the first downhill section after the lift hill; It will allow us to see the only support that is on the next section of curved downhill track. The 1x1 tile rock work could use some love as well, if your going for that classic look I would at least raise some more of the tiles around them so they aren't as 'spiky' as they are currently.

  • Yeah, I agree, but I'll have to work out how to do that. Right now I haven't added any new functionality, I've just added more metadata, so I still don't know where the relevant code is. But once I find it, there's a few things I want to add.
     

     

    I hope one of the things eventually is the ability to add objects into 'sets' much like how 'projects' categorize screenshots. Tags work nicely for broad categories but for object creators the ability to group similar objects without other users being able to add to that collection is important.  Also allows users who may have happened upon one or two DATs from downloaded park to find related DATs easily in the database and view what else was released alongside. 

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