-
Nubbie Go to post #720562
Ooh, okey if it happens automatically and don't let people choose - then I understand why it sounds like a bad idea :s - Didn't know that it would break all compatibility
However if it's made clear when making maps and saves I presume it would be fair
(feels like having the option to save in the original RCT2 format for compatibility would be appreciated by some as OpenRCT2 has other neat features like HD-support )
If it could be chosen like the invisible entrance, I think most would be satisfied (but the save-format as now is "outdated" with restrictions and should indeed get a upgrade and OpenRCT, would rather want new fun features etc to the game )
Like Gymnasiast said too, No, I'm not in the DEV-team -
Nubbie Go to post #720539
Has been talked about for years and been on the side for quite some time
I think it's a good idea for mainstream users who only play OpenRCT2 - makes it more up-to-date and brings new elements to the game
About being too much work, the whole game got re-written to a new programming language, just give it some time.So far the game has been keeping RCT2 compability and will in the future, the save format will be optional.People who want to use OpenRCT2 and save in its original fileformat can
(see comments bellow by Gymnasiast & janisozaur) -
Nubbie Go to post #720487
Has been talked about for years so eventually
-
Nubbie Go to post #720471
@Liampie
Don't want a 2056x2056 park with 10.000 peeps?
Complete list: https://github.com/O...-of-game-limits
Do note, it's a far way off
-
Nubbie Go to post #720378
Sounds complicated for specific sprite types while the original tracks stay the same - rather just one "universal" that should work for everyone