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Sebioff Go to post #700907
Snapping the camera to 45° angles has been added in Alpha 2
Transitioning to different slope steepness is planned. Did some work on it but not quite ready yet.
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Sebioff Go to post #694692
A bunch of gameplay stuff is still missing (some bigger systems haven't been started/talked about yet), more content in general (rides etc), campaign/scenarios, improvements of existing stuff. We'll be busy for a while, yeah
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Sebioff Go to post #694684
It's just a label, but we'll change it soon once the game goes on Steam Early Access. That'd be what an alpha/beta usually are combined (adding more features until it's feature complete + making sure there are no bugs), so I guess we'll label it "alpha", skip "beta" and it'd go straight to "final" after that.
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Sebioff Go to post #693072
Nah, when we added the blueprints half a year or so ago we knew we wanted this and developed them with this in mind.
It actually was mostly working for all that time even. There just wasn't a UI for it yet and a couple things needed a bit of cleaning up, but mods could have already used it if they wanted to. It just didn't make sense for us to work on making this an official feature any earlier since there wasn't enough content in the game to make much use of it.
I wonder if PC will also store them as pngs
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Sebioff Go to post #692362
Nope, no hard object limits.