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pants
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  • Lovely atmosphere! Really intrigued by that blue coaster piercing through the woodie

  • Damn, for just a slice of a coaster and a backstage area this feels like a full meal! Love how sprawling the coaster is and how much breathing room you gave it. Atmosphere is killerrrr

  • King shit king shit king shit! So gorgeous Steve, and I think this sets the new high water mark for backstage area design.

     

    It's just incredible how you've managed to keep within a similar style for years, constantly iterating and elevating with each new build. Yet for such a disciplined honing of your craft your work is always so lively— whimsical and mature at the same time.

     

    If anything, I think this map is slightly overdetailed. The paths feel slightly cramped with all of the carts, seats, planters, and strollers. I wish some places were just one tile wider. That being said, the level of detail and specificity in each of these little scenes is incredible.

  • Really like that brick station with the hedges. Such a recognizable style that I don't think I've seen executed in RCT like this. Not sure if I'm really vibing with those red railings though, they're a bit too saturated and stand out a lot compared to everything around them.

  • Definitely agree about the AI logo lol, that was a weird surprise.

     

    Absolutely adore the park though! I love how your style has evolved, how you've managed to maintain the same scale but boost the level of detail. I keep going back to that row of facades around the water coaster in particular. Everything's so sophisticated and intricate, spacious while somehow still feeling cozy. Just masterful stuff there.

     

    The hotel's another highlight for me. I'd say I prefer your version to the real life one. It's so bold, but the surrounding tulip fields and cottages help soften it, making it feel whimsical rather than just ridiculous.

     

    I wasn't as in love with some of the coaster layouts. The spinning one in particular had such a bizarre layout that didn't seem to match the realism of everything else. The area around Waterwolf also felt pretty blocky compared the organic flow the rest of the park layout had. Finally, I know there had been some Discord discourse about map shapes, and I think for this park I fall on the side of wishing it was more rectangular. Looking at the overview, those slabs of tulip fields really disrupt the overall composition and draw my eye more than they should.

     

    Other highlights for me were the entrance (especially that tulip fountain), the layout of those duelling woodies, and the level of care you put into all the kids' rides. The car and bicycle ride in particular are so thoughtfully realized. Lovely lovely.

     

    Always a big fan, Faas!

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