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Lotte
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  • Netherlands Netherlands

  • Looks good, Big fan of the loop's interaction with the queue

  • Review time

     

    Birth of an Ocean

     

    I'm impressed at the use of vertical space. Each level is well utilized and progresses beautifully by the use of colour gradients from pale soil on top to dark bedrock below. These areas feel cohesive yet are diverse enough to be something truly new to look at from what you saw before. The coaster is beautifully integrated into the whole thing to boot.

     

    I'm guessing the long tail represents the progression of time as the rift valley/ocean begins to form, well done if that is the case. The use of horizontal space achieves this very well. A small touch like this can really bring a park together. My points of criticism are minimal. Some elements strike me as blocky, particularly the water basins underneath the main coaster. I also think some of the brighter colours could have been managed better, the bright oranges in particular.Dark green and orange mix poorly.

     

    Expo77

    Your exhibits captures Ethiopia's export table very well! My tradle obsession aside... I like the effort to present a more grounded sense of a country. The architecture on display here is truly architectual. I think this goes for the Glass domes, gold mining exhibit and pavillion awnings especially. You've truly succeeded at creating spaces. Perhaps not as fantastical as other entries, but you have succeeded at making something I'll keep looking at in the future. That's great, we need more of that in the community.

     

    Yigarcheffe

    There are incredible visual displays in this entry, but I think overall its a bit too busy for me. The recurring use of colours was great and helps the whole feel cohesive. Your incorporation of rides, landscape and architecture was geat. I personally feel its slightly overdetailed. Not enough grand statements, like the mountains in the back (which are wonderful), in the centre of the map to draw your eye. I think that's why I like the dam and mountains so much. Good entry overall that does an excellent job of capturing the theme.

     

    Hydroharvest

    I don't have LL installed and had to look at the overview, please take my review with a grain of salt. The chosen theme of hydro-electric power fits well with the theme. I like that you've gone with an actual power plant. I feel the dam either could have been larger or more central to the design of your entry.  The actual look of the park was great, some good LL'ing.

     

    Dallol Maar

    More LL, more salt you must consume with my review. Good entry. I loved the side-friction and mine-train, excellent use of landscaping to enhance a ride. The salt reservoirs were a neat thing to draw the eye. Invert seemed a bit too sprawly for me, not a fan of sprawly inverts personally but tastes differ.

     

    Ethiopia Action Park

    Zamn. Whilst I question the decision to build a city and theme park on top of active sulfur vents I applaud your actions in creating it. Each subsection of the map has a unique aesthetic that blends together well. The city feels authentic to pictures I've seen. The colourwork for the sandy plains are beautifully done and not only create some much needed breathing room but also provide and amazing backdrop for your taller buildings. Your yellowstone-esque walkways above the sulfuric vents are creative and nice to look at and the coaster portrays the mining theme well. The rockwork felt a bit clumpy at times. Lovely entry.

     

    The Legend of Memnon

    You did a good job with this, and there are absolutely fantastic elements here, but I think the cohesion could be better. For starters, those sculptures are amazing. Your architecture is done well, too. I think the rockwork is good in isolation but can use some work from a macro perspective. Its does not have any major faults but feels quite angular in how its set up. The half of the map containing the mines especially examplifies this.I don't feel that area added a whole lot to your map, which for the rest is great. Good job especially integrating architecture with verticality. A nice entry that I'll definitely remember.

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