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Jaguar
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  • I'm a huge fan of this... really love dense, sometimes chaotic NCSO.

    Keep building in this style, it's great.

  • Congrats on the bronze, and I can really see the inspiration in this. As usual, it does a great job at emulating the earliest years of RCT2. There are also a lot of neat interactions with the rides here, like when the coasters circle flat rides or travel through those 1x1 towers.

  • Quality-wise these are all very worthy of their own individual releases although I can understand why they were released in a group.

     

    Ender Dragon: My only complaint with this would be that it doesn't take place in the end; 'Wither' might've been a better name given the nether mobs. Other than that, I could instantly recognize that this was minecraft-themed with the portal, the ghast, etc. The layout is good but the highlight here is the landscaping; the foliage placement is phenomenal.

     

    Great Wave: There's a lot of interesting texture usage here for things like the paths and foliage. This park has a lot of crunch, but it is also very well-composed. The building with the Great Wave itself is the obvious highlight of the park. As far as the layout goes, it's a perfect execution of an S&S launched coaster.

    Greek Looper: I found the wooden coaster to be really interesting here: has a neat and extremely compact layout. The part with the diagonal building and swinging ship is also very aesthetically pleasing.

     

    Siege Workshop: The layout is fun to watch and the theme is definitely not something we see very often. I do wonder though, if, for the larger tents, using wooden coaster/river rapids trackitecture and scenery would have looked better than using the circus tents.

     

    There's no place like London: The ship is definitely the highlight here; very well done. I also really like the support work on the coaster. One question about the park though: is there a reason why there is a huge swarm of ducks?

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