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wheres_walto
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  • Accolade Panelist

  • That's a good call deano, I noticed after the fact that the cursor chunk should exist in the main function. Glad you liked it, you're the OG when it comes to this stuff

  • Amazing!!

  • Yea this is great

  • Sonnental - 

     

    I really liked this. I'm struggling to remember the name but it reminds me of fantasy concept art I've seen (windpunk maybe?) The windmills and swaying foliage, plus solar panels, livestock, and fruit trees give off the "sustainable" vibe I think you're going for. It's really nice and the concept comes through. The landscaping is refreshing, blocky but satisfying. I like the architecture, it's reminiscent to me of a Swiss mountain village and the blue glass reinforces the solar panel motif. All in all, a very nice digestible submission that should easily win design if it wants to

     

     

     

    Land Before Time - 

     

    This too I thought was great. Right away the bubbling tar pits stand out, love the geysers shooting (I've never thought to do that). Lovely rockwork, the caves throughout are great even if there isn't much to explore inside them. Love love love the wood and rope material use, you've captured that look perfectly with varied object usage. I have every intention of borrowing that style for future work. Cave drawings and general style are very cool and fresh throughout. The more I look, the more impressed I am with the overall construction, the vibe, the landscaping, and the life that this holds with the working dino scenes. Great job y'all, this is a well-earned capstone for your season

  • I couldn't agree more.

     

    We also shared some frustration at the number of comments that began with "I'm not a Nintendo guy" or "this didn't connect with me". Aside from the obvious: what kind of freaks don't recognize Mario or Zelda? Say something about the park, anything at all. Just don't be a chode and talk about wacky worms or whatever the hell Ge-Ride was on about.

     

    Shane is right: believe in your perspective, and the act of expressing it will improve the thought behind your own work. Everyone who sticks around in this community has a meaningful creative perspective. Nobody is "bad" at the game these days. Hell, write the review in German or Dutch or French or Portuguese if you have to. Google translate don't cost nothing.

     

    Seeing what other players create, spending time exploring their work, seeing it critically while deconstructing their methods is part of being a good contributing member. For the amount of effort and care that goes into these parks, giving a few minutes of time to explore and offer something more substantial than a one-click vote or a discord reaction is a small token to give. It may not always be positive or kind, but that's damn sure better than getting nothing or watching mundane conversations about long-retired (and probably dead) German builders from two decades ago.

     

    Speaking as a builder, it's the long-form written reviews from thoughtful, imaginative players like AVC, FK, Turtle, and Cocoa that motivate me to keep playing. I like seeing what they create, I like showing them what I create. I especially like writing to express admiration and offer critiques of the things they worked so hard to build, and receiving the same in return.

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