-
posix Go to post #796289
It seemed to make sense to Timmy and a few others. That's good enough for me.
-
posix Go to post #796261
This was nice.But as with most DKMP stuff, it's just so hot and cold for me. Everything inside the paths or where rides are is on, the rest of negative space is almost entirely off. Those monorail railings in some cases are like a delineator to where life begins and ends, and beyond you sometimes find the most basic foliage or terraforming. It's a shame because it really brings it down for me. And some of the design and object intricacies here are great of course. But there needs to be a whole, a balance between all things on the map.I thought the layout was good, but the pacing just a bit too slow for this type of coaster. Feels like it would've wanted to be speedier.I liked how you did this type of swinger though. And some of the architecture shows great things, as we've seen with your past work also. -
posix Go to post #796243
Very lovely Mulpje.
Just not sure about that strong grid on the path.
-
posix Go to post #796221
Come on nin, you can do it. This looks very beautiful.
-
posix Go to post #796201
Fantastical realism at high level, perhaps the best we've seen on this scale in years.
Best of success finishing this Blue.