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ParadiseCoaster
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  • Sweden Sweden

  • Ok, I know I almost never post here. I've just been driven away, and i'm not the most experienced at making big design submissions. But hey, I still love the game so I'll throw in my apply anyway:

    1.
    Magic Realms Resort (by eyeamthu1) - Vote: 80%, Spotlight: Yes.
    When I first opened this park, it just smacked me in the face with all the colours and the simply collossal amount of objects used. The atmosphere was just fantastic and you get sucked in by all the areas instantly. The theming was great and there we're lots of ingenius ideas. Although it felt a bit too crammed and overdone in many places. The arcitecture could have been a bit better in some places aswell. Not enough to reach the really high scores, but still enough for a spotlight.

    Piku Playground (by prodigy) - Vote: 55% (bronze).
    This park had some great ingenuity to the rides (for example the looping ride) and really showcases the small fairground-type park really well. Although a small fairground park of this type is not (at least for me) worthy of a bigger accolade (spotlight or gold). It's just too small and too simple for that. There wasn't that many buildings and the landscape wasn't impressive either. Still though there has been some effort put in this and the quality of the rides and the few buildings that exists still makes it a worthy bronze.

    Seahawk (by corkscrewy) - Vote: 85% (design).
    The first thing that struck me was all the bright colours. The coaster(s) really blended in with the arcitecture and landscape, but had a few parts that might have been better, made another way. The arcitecture was spot on for the theme and really well put together. The design as a whole felt sturdy and it really took you with it to the place where it was supposed to be. A solid design in my eyes.

    A great park/design for me has atmosphere, lots of it. I want to feel that I'm there visiting the park myself and not just sitting in my room, looking at my computerscreen. It should also have great landscape and arcitecture and is especially good if the two are combined in a good way. There should be a good number and variation of coasters (in the parks), where the design has to be more focused on a very good layout and having the coaster as a centerpiece in general (not dwarfing it with enourmous buildings, unless it's an indoor or something similar). Supporting rides and flatrides must also have their own place, not just crammed in behind or underneath a coaster to increase the number of rides. Lastly, the whole creation must feel well put together, not just some radom themes blending into oneanother.
    To make the really great parks (90% and up), there have to be that sense of perfection. That the park will become one of the alltime greats. It must also be obvious that the creator has put his soul into the creation and made it with his heart aswell as his skills.


    2.
    All of them (once I get LL patched up and ready).

    3.
    Quite comfortable yes (as said, once I patch it up).


    Sorry for the insanely long application. Once I get going there is no stopping...
    Anyway, I hope you have time (or should I say stamina) to read it all and I hope you find the panelists you're looking for.

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