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5dave
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  • I just came by to say that this made me smile. Thanks!

     

    "MFG"

  • Right now it's:

     

    Moon Tooth - Chromparagon (2016)

    Mutoid Man - Bleeder (2015)

    Soen - Lykaia (2017)

    Mastodon - Emperor of the Sun (2017)

    Pain of Salvation - In the passing Light of Day (2017)

     

    In no particular order :)

     

    "MFG"

  • IMO it is complex to build stuff, which is why I hadn't the chance to start a design/park with it yet, but I also think it should be more simple than RCT3 was. I think it's best you watch some let's plays from people that are no uber-nerds like Silvarret to see how beginners act.

     

    The base objects are similar to those in RCT3, with different wall heights & textures, windows, decorations and signs to pop on instead of walls with fixed windows. And the props are standard medieval, western, sci-fi, fairytale and now christmas items, which range from barrels, fountains and particle effects to animatronics.

     

    My plan is to soon start a design-ish project to see how the building itself goes. For the simulation aspect, I already played through the 'scenario', which was rather easy.

     

    "MFG"

  • ^Agree about the dive machine. That area feels so crammed too - narrow paths, a lot of stuff going on and the coaster isn't really interacting with the area or the path that well.

     

    The rest looks really nice so far! Sometime I need to build a full scale park as well. Oh boy :)

     

    "MFG"

  • http://www.nedesigns...post-your-pets/

    I like being a party pooper! :D

    Oh and I have two cats.

     

    "MFG"

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