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Dan Go to post #294146
Look at trav's post, dude
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Dan Go to post #294144
^WOOPS. I though you were asking how to. Damn...
What's the url? www.ageofmythology.com?
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Dan Go to post #294018
^Because, well, coasters are integral. Sure, you can have a park with all dark and flat rides, but it would it boring to look at, if the scenery isn't good.
Uhh...I downloaded this park and it fucked up my computer. So yeah, 0/10.
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Dan Go to post #294010
What's your card? I don't think my 64meg can pull off graphics like that. What you are doing looks like a freaken' simulation. And that's a good thing.I took a que from Circle Vision at the Atari forums, and am using the terraforming tool to create scenery (i.e. the structure of the Mtn. for Mission Space) as well as several of the bldgs. from Port Discovery......I also have a fairly fast system with a good graphics card........but yes, the lag issues on some parks are annoying at best.......most importantly, I have already driven my head through a wall, so dealing with it is a little easier.
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Dan Go to post #294000
I love the station for the coaster. Simple, yet nice.
That red building, though, looks like it will fall over..
Dan