Park / Madly Joyful Realms

Park_318 Madly Joyful Realms

10 Comments

  • Corkscrewed%s's Photo
    Madly Joyful Realms

    Discuss this funky park here.
  • Ride6%s's Photo
    Hey cork, the area you labled as "Jkay's" I built, "marshy's" Jkay built and "mine" Marshy built. The coasters were built by those whos names are on them.

    ride6
  • JKay%s's Photo

    It could be a really good Super Runner Up, or it might even be *gasp* a Spotlight!

    Who am I kidding... it's pretty obvious what park I'm talking about, but the intrigue lies in what it's going to win.... oooooooooooo.

    Corky, :wub:....but, :@

    ----

    Its good to see this thing released. Big thanks goes out to ride6 for finding the time and enthusiam to finish it, because I honestly felt it would never get to this status. Big thanks ride6.

    And, for clarification purposes, here's how the park was composed:

    Tranquility / coaster design = ride6
    Tranquility / theming = marshy

    Santaria / coaster design = marshy
    Santaria / theming = JKay

    Space Truckin' / coaster design = JKay
    Space Truckin' / theming = ride6

    btw, last time I talked to Marshy, he said he was done with RCT for good, although he still does occasionally visit NE.

    ------

    Deep RCT Thoughts by JKay

    Cork hit the head on the nail when he said:

    All in all, we have a park that really shows that RCT is about: having fun. These guys weren't building for fame and glory, they were building just because. And sometimes, that's really all the reason you need.


    Funny you mentioned this corky, because its something that has been plaguing me when building my PT2 entry. I've found that if I think or focus too deeply on what I'm building (meaning only thinking about fame and glory), I quickly lose interest in the game, whereas if I just build with an open mind and keep the "fun" aspect on the surface, I maintain interest in the game. Wierd, huh?
  • X250%s's Photo
    Just looked around, nice little park. All the areas flowed quite well, despite being of very different themes. You three have such similar architectural styles, it is amazingly difficult finding out who made what! Overall, my favourite area had to be Tranquility, it had a gorgeous flowing wooden coaster that was well paced and just, awesome. Theming repetative however.
    The other areas were not bad either, Santaria was very well put together- good job with the landscaping and its interaction with the coaster- the architecture in this area was good too. The Space Truckin' area, didnt like. A little bit bare, and the coaster was in dyer need of custom supports.

    Nice park you 3!

    -X-
  • Kumba%s's Photo
    Well other then having like the worst name ever this park was alright. I loved JKay's Santaria entrance area, parts were really perfect and it was a really neat theme, those people live by me and they leave dead chickens around this tree across the street, so I was expecting dead chickens... oh and ride6's wooden coaster was pretty good.
  • cg?%s's Photo
    I love the Marshy / Ride6 area, especially Ride6's woodie! The rest is good too, I guess.
  • Ge-Ride%s's Photo
    What a strange park. Cool, but strange.
  • inVersed%s's Photo
    I really must say I liked this.
    This park might not be the greatest park that I have seen visually, but I have to say that this park was fun to look at. This is what I would imagine to be released from 3 great parkmakers with quite different styles. The archy was quality yes. I wasnt crazy about some of the layouts but overall great work. I feel Runnerup fairly suits this park.
  • Jacko Shanty%s's Photo
    I tried opening this but all that was in the file was the readme. Where is the rest??
  • ekimmel%s's Photo
    I just downloaded it and the SV6 was in the ZIP.
  • Corkscrewed%s's Photo

    Hey cork, the area you labled as "Jkay's" I built, "marshy's" Jkay built and "mine" Marshy built.  The coasters were built by those whos names are on them.

    ride6

    Well you should have indicated that in the ReadMe. :p

    Too lazy to change it now. Oh well.